Greetings! I quite like this. Do you think going forward, that you'll update it or add more rulings? I am quite confused on the GM side of things on how combat should work, aswell as why skills have a die attributed to them while players seemingly only roll a d6 to see what happens-
If there's anything to help clear this up, I'd love the help!
Not the author, but if you're confused, I recommend checking out the 2400 Emergency Rules and this blog post. :)
Players can roll various dice - they do so to avoid risks of their chosen actions. d6 by default, higher dice if they have a skill relevant to the action, d4 if hindered, potentially extra dice if being helped - see the Rolling section.
The d6 rolls in Running The Game are meant to be done by the GM.
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Greetings! I quite like this. Do you think going forward, that you'll update it or add more rulings? I am quite confused on the GM side of things on how combat should work, aswell as why skills have a die attributed to them while players seemingly only roll a d6 to see what happens-
If there's anything to help clear this up, I'd love the help!
Not the author, but if you're confused, I recommend checking out the 2400 Emergency Rules and this blog post. :)
Players can roll various dice - they do so to avoid risks of their chosen actions. d6 by default, higher dice if they have a skill relevant to the action, d4 if hindered, potentially extra dice if being helped - see the Rolling section.
The d6 rolls in Running The Game are meant to be done by the GM.
Oooooh, okay! Thank you a bunch!
Thank you for making the system! I'll be trying it out soon.
Just a question: if the conversation steers that way, would it be okay to mention the game on the DRG Discord or Subreddit? :)
Thank you, and yeah, go ahead!